Welcome
You’ve found my personal website.
Check out my resume, blog posts on various unreal engine topics, or my portfolio.
Tools
Unreal Engine
I also post a lot about Unreal Engine specific topics, which you can find here:
Python in Unreal Tips
Make the most out of using Python in Unreal Engine. Learn how to setup Auto-Complete, do asynchronous loops, handle slow tasks and other various tips.
#notGDC-2023: Unreal Post Asset Import Actions
Three different ways to improve what happens after you import assets into your project. Python, C++, and Blueprint approaches.
Triplanar, Dithered Triplanar, and Biplanar Mapping in Unreal
Learn how to setup Triplanar mapping in unreal, and some optimizations to make it run faster.
Custom Wireframe Material using Geometry Scripting for Barycentric UVs
Learn how to create a wireframe shader using barycentric coordinates and geometry scripting.
Material Parameters Helper: Odds and Ends
A tool to help with managing massive amounts of material parameters across numerous nested material functions.
Predator Wing Dev Log
How I created a blurred wing flapping effect for the Gears 5: Hivebusters DLC.
Hanging Vertex Animation
Learn how to use vertex animation to make pendulum motion for hanging environmental props or vegetation.
Batch Rename Editor Widget Tutorial
Learn how to create a mass actor/asset batch rename tool using Editor Utility Widgets.